Battleships Attack : Federation Commander Review
Battleships Attack : Federation Commander Feature
- 7 Battleships
- 1 Super Space Station
- Extra Large Data Cards
Battleships Attack : Federation Commander Overview
Battleships Attack comes with 8 massive, full sized ship cards of the largest ships in the known galaxy, 148 counters, 2 more map sections with asteroids, and a battle guide highlighting the ships. Battleship Attacks includes counters for ship cards found in Booster Packs 16, 17 and 18, as well as Line of Battle.
Ships included are the Federation USS Mars, Klingon B10 Invincible, Romulan Imperiosus, Kzinti Duke, Gorn Godzilla, Tholian Deathdealer, Seltorian River of Death, and a Starbase.
A streamlined version of Star Fleet Battles, Federation Commander lets players take control of every ship of the Star Trek Universe. Federation Commander has two sets of combat rules, the simplified Fleet game, intended for large battles, and the more detailed Squadron rules, giving players more control over individual ships.
The Federation Commander system is vast, with many modules and accessories available. There are several core games available, each being a complete game by itself. Supplements add additional ship designs and rules to the game, but require one or more core games to play. A large line of miniatures is available, suitable for display as well as for game play.
Players who own Squadron Boxes 16, 17 and 18, along with Border Box 6, will have one pewter miniature for each of the ship counters found in Battleships Attack.
Battleships Attack is a supplement. Ownership of a core module is required to play, the Tholian and Seltorian ships require Tholian Attack to play, and the Lyran and Hydran ships will require Distant Kingdoms to play.
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